include_role handlers bug fix (#26335)

* Ensure that include_role properly fires handlers

include_role needs to ensure that any handlers included
with the role are added to the _notified_handler and
_listening_handler lists of the TaskQueueManager, otherwise
it fails when trying to run the handler.

Additionally, the handler needs to be added to the
PlayIterator's `_uuid_cache` or it fails after running
the handler

Add more uuid debug statements - this code was hard
to debug with existing debug statements, so add more
uuid information at little additional output cost.

Fixes #18411

* Add tests for include_role handlers

Tests for #18411
This commit is contained in:
Will Thames
2017-07-20 06:02:32 +10:00
committed by James Cammarata
parent 2e073e73d2
commit ef8c9798d3
13 changed files with 86 additions and 10 deletions

View File

@@ -450,6 +450,8 @@ class StrategyBase:
target_handler = search_handler_blocks_by_name(handler_name, iterator._play.handlers)
if target_handler is not None:
found = True
if target_handler._uuid not in self._notified_handlers:
self._notified_handlers[target_handler._uuid] = []
if original_host not in self._notified_handlers[target_handler._uuid]:
self._notified_handlers[target_handler._uuid].append(original_host)
# FIXME: should this be a callback?
@@ -761,6 +763,8 @@ class StrategyBase:
host_results = []
for host in notified_hosts:
if not handler.has_triggered(host) and (not iterator.is_failed(host) or play_context.force_handlers):
if handler._uuid not in iterator._task_uuid_cache:
iterator._task_uuid_cache[handler._uuid] = handler
task_vars = self._variable_manager.get_vars(play=iterator._play, host=host, task=handler)
self.add_tqm_variables(task_vars, play=iterator._play)
self._queue_task(host, handler, task_vars, play_context)

View File

@@ -315,7 +315,9 @@ class StrategyModule(StrategyBase):
if loop_var and loop_var in include_result:
new_ir.vars[loop_var] = include_result[loop_var]
all_role_blocks.extend(new_ir.get_block_list(play=iterator._play, variable_manager=self._variable_manager, loader=self._loader))
blocks, handler_blocks = new_ir.get_block_list(play=iterator._play, variable_manager=self._variable_manager, loader=self._loader)
all_role_blocks.extend(blocks)
self._tqm.update_handler_list([handler for handler_block in handler_blocks for handler in handler_block.block])
if len(all_role_blocks) > 0:
for host in hosts_left: