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Added accelerate_port to plays, and made it configurable
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@@ -140,6 +140,7 @@ class Runner(object):
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complex_args=None, # structured data in addition to module_args, must be a dict
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error_on_undefined_vars=C.DEFAULT_UNDEFINED_VAR_BEHAVIOR, # ex. False
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accelerate=False, # use fireball acceleration
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accelerate_port=None, # port to use with fireball acceleration
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):
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# used to lock multiprocess inputs and outputs at various levels
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@@ -181,12 +182,15 @@ class Runner(object):
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self.complex_args = complex_args
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self.error_on_undefined_vars = error_on_undefined_vars
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self.accelerate = accelerate
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self.accelerate_port = accelerate_port
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self.callbacks.runner = self
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if self.accelerate:
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# if we're using accelerated mode, force the local
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# transport to fireball2
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self.transport = "fireball2"
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if not self.accelerate_port:
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self.accelerate_port = C.ACCELERATE_PORT
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elif self.transport == 'smart':
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# if the transport is 'smart' see if SSH can support ControlPersist if not use paramiko
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# 'smart' is the default since 1.2.1/1.3
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@@ -606,7 +610,12 @@ class Runner(object):
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inject['ansible_ssh_user'] = actual_user
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try:
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if actual_port is not None:
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if self.transport == 'fireball2':
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# for fireball2, we stuff both ports into a single
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# variable so that we don't have to mangle other function
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# calls just to accomodate this one case
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actual_port = [port, self.accelerate_port]
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elif actual_port is not None:
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actual_port = int(actual_port)
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except ValueError, e:
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result = dict(failed=True, msg="FAILED: Configured port \"%s\" is not a valid port, expected integer" % actual_port)
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